Applying mesh colliders to all models in a scene
Hello all, Is there any way to automatically apply mesh colliders to all meshes in a scene? I just imported quite a few models I made in Google Sketchup and they have A TON of meshes. If there isn't a...
View ArticleBulk make materials from a folder of images?
I have imported a lot of OBJs (spat out from a 3D scanning program as an OBJ sequence) but annoyingly they all have the same material assigned, called "defaultMat". I have the textures for each OBJ,...
View ArticleHow to load and switch between (800+) sprites efficiently
I am making a game with 250+ characters that have two animations: idle and attack. There are some 800+ frames for all the animations. In the game you can have only 5 characters out at any time. Here is...
View Article+300 warnings in Xcode 8.2.1 from Unity
Hi, I made Build my App for iOS with 'Unity version: 5.4.1f1 (64 bit)', then open Project with 'Xcode version: 8.2.1 (8C1002)' no exist Warnings and Errors, but launch RUN Build and view 329 Warnings,...
View ArticleAccess file with unknown path?
Basically, file is somewhere in `c/users/someKnownPath/unknownsubFolder/file.xml` and the `file.xml` contains the name of `unknownsubFolder` So how do i load file.xml without knowing the...
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